This is a 3rd-person co-op game where you and your buddy crashed on an alien planet and have to fight robots to get to the beacon that can send in
This project was made by a small group of 4 students (3 developers and one artist) in the course of two months. The assignment was to make a prototype of
As graduation work, I decided to make an AI companion. The idea behind it was to help elderly people with their day-to-day tasks in an elderly home. Because those older
The individual assignment was to write in C++, the AI behind the main character that was dropped in an environment filled with houses, containing items and crawling with wandering zombies.
A pistol modelled in 3ds Max. Based on the .45 caliber Colt m1911, that was used in several major wars, amongst others, the First World War. The textures were made
We received an assignment of an external company called Dewulf, specialized in industrial harvesting vehicles, to make a VR simulation of their R3060 potato harvester. The aim was to use
This project was the exam assignment of the final programming class. Since I have always been interested in how networking works, I decided to make a chatroom for this free
A Calor gas bottle, modelled in 3ds max and textured in substance painter. This was my first experience with substance painter. Gas bottle by samvermeir on Sketchfab
A Flail, modelled in 3ds Max. Based on the famous medieval weapon. All textures were made using Photoshop. Flail by samvermeir on Sketchfab Screenshots.